Summary:


Insurance allow you to get reimbursed when an insured car is destroyed during gameplay.

Here are some specifications regarding the license system:

{ "Version": "2.5",
  "AuthorizedIDInsurance": [4],
  "Insurances": [
    { "VehicleName": "OffroadHatchback",
      "InsurancePriceCoefficient": 1.25,
      "CollateralMoneyCoefficient": 0.75
    },
    { "VehicleName": "Hatchback_02",
      "InsurancePriceCoefficient": 1.25,
      "CollateralMoneyCoefficient": 0.75
    },
    { "VehicleName": "CivilianSedan",
      "InsurancePriceCoefficient": 1.25,
      "CollateralMoneyCoefficient": 0.75
    }
  ]
}

File explanations:


Inside the TraderPlusInsuranceConfig.json, you should find the following variables:

“Version”:

Notated version of the config that is updated by Dmitri when necessary. Please do not adjust.

“AuthorizedIDInsurance”:

Integer array that defines which TraderID has the right to give the insurance reimbursement if the car is destroyed.

Insurances”:

Integer array where you will be able to set up insurance cost for each car classname.

"VehicleName": "CivilianSedan", // classname of the vehicle to be insured. "InsurancePriceCoefficient": 1.25, // coefficient calculation for the price of insurance. "CollateralMoneyCoefficient": 0.75 // coefficient calculation of reimbursement to player if vehicle is destroyed.